Global Vnums for Objects in Basternae 2 (version 2). ---------------------------------------------------- There's no reason to reinvent the iron ration. You can use the following vnums to add generic items to your zone. More may be added later. They'll show up as "object not in this zone file" in the editor, but the MUD will recognize them. This by no means should prevent you from creating a similar item or an item with the same name, it just gives you an option to reuse generic items so you don't have to reinvent them. Vnum Item ---------------------------------------------------- 19 a wooden torch 20 an iron ration 22 a waterskin 24 a quill 41 lesser animal totem 42 lesser elemental totem 43 lesser spiritual totem 100 a leather jerkin 102 a worn leather jerkin 104 an alligator skin jerkin 105 a leather vest 106 a suit of leather armor 107 a thick cloth shirt 108 a suit of hide armor 110 a leather cap 113 a filthy fur cowl 120 a pair of leather sleeves 121 a pair of cloth sleeves 122 a pair of hide sleeves 130 a pair of leather pants 131 a pair of hide pants 132 a pair of cloth pants 140 a pair of leather boots 150 a leather cloak 200 a steel long sword 210 a steel dagger 223 a two-handed sword 239 a steel knife 243 a shortsword 254 a wooden mace 257 an iron mace 261 a stone mace 264 a wooden staff 271 an ironwood staff